Wednesday, December 9, 2015

Star Wars: Galaxy of Heroes – Review – gram.pl

InformacjeRecenzja – mobile 0

A long time ago in a distant galaxy, EA decided to release a new game from the Star Wars universe. Is it worth to dust lightsabers?



 
  Star Wars have taken over our entire galaxy. To release the next film in the series left only a few days. Emotions do not fall down and all around, as mushrooming new products with the logo Star Wars . Gwiezdnowojenne madness also mastered the game. In the last few months there was quite a bit position more or less related to the upcoming movie. One of the latest is published by Electronic Arts Star Wars: Galaxy of Heroes . But the power of this title is strong enough to give him a chance?
 
 

If you expect to mobile version of Star Wars Battlefront I have to disappoint you. The game, besides the peculiar climate is nothing like the standard multiplayer shooter here. We are dealing with strategy game based on the turn-based system.
 
 

 
 

The gameplay is very simple to master. The player attacks the opponent, and this gives him tit for tat. Everything is done here in the turns, or the use of their traffic waiting to attack his opponent. The order of movement is determined by the points speed form. By the way, we can use the special abilities of our heroes. Each of them has at the start of a special and unique ability. For this example, Java may cause damage special attack all enemies located on the board, and Ashoka Tano is ten percent more power in their hands to attack the enemy. Here the rules are also simple – use the skills or simple attack is to use a single movement on the board. It is therefore necessary to consider which of your opponents attack as the first. Unfortunately, the gameplay here a little limp. Sometimes it happens that opponent, despite the absence of any protection on his part, it is impossible to attack. The player also can not look at his enemy on the board, so in the long run does not know who a particular round begins and whose turn it is to attack. Slightly makes it difficult to plan another attack. The only information we receive is the number of enemy soldiers and their level. But it is not too helpful, if we turn our attention to the fact that the game is divided into a total of three separate acts. Each of them is different, both in terms of character classes, their levels, and the number of opponents.
 
 

 
 

Even during the first few minutes, but you can be seen with the naked eye, that Star Wars: Galaxy of Heroes really set is not on the game itself, and collecting form. We deal here with both the more and less popular heroes. After the light side of the Force able, for example, Han Solo and Princess Leia. On the dark side to meet Darth Vader or Darth Maul. Do not expect, however, that any of the celebrities slated to you without spending real money. The same applies to unlocking new modes of play.
 
 

 
 

This is where the title of the strongest limping. Theoretically, the gameplay is quite fun, but after a few hours spent in the game do not want it to just go back. The game becomes monotonous and highly reproducible. We grabs the end that basically do on each level virtually the same. Without reaching for his pocket the development of our character is also heavily restricted. To win the battle for the battle we strongly recharge all of our heroes zdobywanymi during the game special mechanisms. Their number is very limited, so it often happens that we have to return to the previous levels and then try to get another improvement for our hero to be able to deal with opponents to the next level. In theory a bit of freshness to introduce other modes. In practice, however hard we murdered with successive levels and carry out daily tasks (basically this is what here in later levels to gain experience in the game) to finally learn that the new mode, which we were served is basically the same as what we have as guaranteed by the standard gameplay with some minor changes, such as adding a timeframe to win the duel, the possibility of playing heroes from dark star or a mixed group. From time to time there are also additional flavors, such as the ability to “work” a further embodiment outside of our packages that will help us defeat our enemy.
 
 

 
 

The game is also included multiplayer mode. Here, too, the focus is around similar battles, but the gameplay is not divided between the three parties and one level. And although the game is a bit more diverse due to the large number of interesting characters, here we are limited in time. To be able to play again in Squad mode Arena, we must wait for the appropriate number of minutes. If we win, we will be higher on the list in the world ranking.
 
 

Very well presented here as it is binding audiovisual. Sounds like different views of gaming and film production gwiezdnowojennych and even bring climate. Graphics also stands at a high level. The characters are vivid and very nice look on the board. My only regret is that during the game you can not approach the screen, and change the position of the camera.
 
 

 
 

As Star Wars: Uprising , Galaxy of Heroes is also available in a model free2play. As for the gameplay, the game does not block our progress. Energy bar quite freely loads, and additionally after each unlocking the next level receive 25 additional points of energy. One level player costs 6 points, so when playing at one time we can spend even tens of minutes. Me, for example belt did not stop the game from the start adventures in the Galaxy of Heroes. Otherwise matter is unlocking characters. In the game there are three kinds of currency – silver coins, gold bars and crystals. The first will buy a card with the lowest shelf, behind the other ulepszymy characters, but only a third can buy the most valuable card packs containing hidden famous heroes. As a matter must therefore play an eternity to get such a form as Leia and Darth Vader.
 
 

 
 

Star Wars: Galaxy of Heroes focuses primarily on the characters, which in fact can not be picked up. Despite the great fixtures audiovisual game has been able to attract me so much that I fully enthused the universe. Oh, another klikadełko expressionless. A pity, because it seemed to be really interesting.
 

  • is binding audiovisual
  • The number of characters
  • the opportunity to play the bright and the dark side of the Force
  • easy to master
  • the opportunity to develop skills
  • monotonous and repetitive
  • tiring microtransactions for unlocking form
  • no possibility to change the camera settings
  • no way of checking the enemy during battle

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