Once the game greets you a fantastic rock song that immediately
do you associate with the show Firefly, then you already know that awaits you
unique adventure. But I never would have thought that Rebel
Galaxy will be as good a game – by far the best space
an action game that I played for many, many years.
The Stars My Destination
The mention of Freelancerze is the most on the spot,
because both games share many practices in the game. They
even quite similar start as immediately throw us into a huge
universe in which we ourselves have to figure out what and how.
The Rebel Galaxy get a mysterious message from my aunt Juno -
black sheep in our family, which has long had
contact. They are connected to the message codes to access starusieńkiego
spacecraft and message to meet up with her distant
space station for the sinister reputation.
So begins our adventure based on similar principles as
in Freelancerze. Ie. to perform, we have number of feature films
Mission entraining us even more dangerous corners of the universe, and
between them we have a completely free hand and we can take
in building our reputation space. To this end, we undertake
up side missions carried out on behalf of various kinds
factions of the local militia or by guilds of mercenaries
traffickers to the pirates! Yes, yes, we have a complete Rebel Galaxy
freedom of choice and we can stand both on the right or
on the contrary – to take care of cosmic career
criminal! Importantly, this choice has a genuine impact
the gameplay. By building its reputation with the pirates you will be able to
other ways to perform missions related to the main theme feature
or with impunity to attack traffickers – of course until
on your way state police patrol space.
A mysterious artifact … Why does it always have to be
mysterious artifact?
The creators of the Galaxy Rebel also managed to create a dynamic and
living universe , in which the police carry out random
inspections in search of contraband, pirates attacked travelers
merchants and carry out massive invasions repelled by
equally large force of militia, and from time to time in the game appears
Pirate Lord, for whose liquidation have a very pleasant
Sumka loans. And just a few examples. Such a dynamic world
adds a fun little unpredictability, for example. sometimes you can take
theoretically easy task, the purpose of which is in
the place where the last pirate invasion and instead of easy credit
we are suddenly forced into a desperate struggle for survival.
diagram of the game and the idea to found in the game
the universe is therefore similar to that of a Freelancer, but in
one aspect of the Galaxy Rebel quite strongly differs from that
great production. As for the combat system.
Sea issue in a cosmic battle
Studio Double Damage resigned from the classical to the space-sims
skirmishes in which we observe the action from the cockpit of our ship and
designed combat system, which in a nutshell, you can
described as a sea battle in the cosmic issue. Clashes in
Rebel Galaxy style reminiscent of sea battles with such games,
as Assassin’s Creed IV: Black Flag or Raven’s Cry. Their main
part of manually measuring and putting the shot with the sides of our
Such maneuvering the ship and our vehicle to always have
the enemy in the crosshairs. For a game set in space is
quite an original idea, but the most important thing in all this is that,
it has been carried out on five with plus.
Die !!!
Especially that putting the shot with the sides of our ship is
only one part of the overall combat system. Our ship
You can in fact equipped with dozens of different kinds
improvements influencing the course of skirmishes. INSTALL
for among others more efficient shields, better armor, better sinik,
more deadly weapons flatbed or different types
turrets mounted on its hull. The latter is in play
several types – from lasers, by towers
firing rockets and firing pulses EMP, or
turrets ejection into space deadly mines.
In addition, each weapon has its own range, firepower different levels
shields and armor penetration, and for better or worse performs
against a given opponent. Eg. Some types of turrets
perfect fit to attack fighters, while other better
They cope with larger ships. In short: you all
time to analyze and experiment with different types of weapons and
equipment so as to create a vessel that will act in
fight like this you want.
And this is not the end of your decision. Individual wieżyczkom need
Indeed manually assign specific behavior on the battlefield. Eg.
that fired at the nearest target, and perhaps only in the direction of fighters
or enemies that you took on the viewfinder. Suitable
Setup turrets is therefore a very important part of battle tactics
and it decides about whether you leave this skirmish in one
piece whether it will end up loading the state of the game.
As they say, advertising leveraged trade. Even in
distant future
The combat system works perfectly in action
and they make a lot of battles, but it is a lot of satisfaction.
Virtually the entire game not bored me to liquidation
next opponents, and this is very important information, because
Rebel Galaxy is the title, which is a major part of the fight
fun. Of course, you can also engage in trade or
mining, but these are really side-ways to monetize
money.
I must mention a very well balanced level
difficulty. The game continues to be a challenge, due to, among others, by the fact
that during the fighting AI behaves better than
well. Enemy ships can actively change their
position, so as to avoid injury at the point where the destroyed
the shields and thus allow regeneration. They use it
maneuverability and speed of their machines sometimes behaving as
wolf herd – and it’s closer, and this is forcing a move away
we chaotic attacks and wasting ammunition. And another
a big plus: in the game there is no scaling levels.
Chasing bunny
An integral part of the fun games the likes of Rebel Galaxy
the proverbial chasing a bunny, in this case, the acquisition of
more and more cash to buy better equipment and
increasingly powerful ships. Admittedly, the studio Double
Damage perfectly fulfilled this task. Much of the credit until
21 types of ships , which was given to our
disposal. The fun starts with a lightly armored, but very
Feedback corvette and gradually buy more and more machines -
frigates, destroyers and giant ships of class
Dreadnaught that the Galaxy Rebel aptly describes as “ Flying
Platform destruction . “ These huge vehicles have
heavy armor, several places in the turret, powerful
sidelights and can work alone repel true
armada. And they cost so much that you buy them firmly after
finished the main plot, after which further can be
play.
My first ship class” Destroyer “- manticore.
Believe me, he can prick!
And chasing is getting better and better and better ships
equipment makes a lot of fun, even when the
most of us ordered the mission boils down to the same task:
go to a specific point on the map and liquidation waiting there
enemies. Under the terms of the diversity of missions Rebel Galaxy lightly
disappointing and unfortunately do not help here missions related to
the main theme of the feature, which also come down to
subsequent battles. All the more pity that trade and mining have been
a little neglected, because they can enter to play more
diversity and freshness. Both of these activities require just
too much work to generate returns as good as the average
combat mission and best treat them as non-core activities. FROM
For this reason, very quickly I gave up a career miner and
Dealer (although I happened to get a few transactions, the
I earned a lot of money) and focused on the work of the cosmic
mercenary.
Fortunately clash with the enemies actually do not
bored , although the same can not be said about reaching
for the purpose of the mission. To go is often a long way and if
our ship is fitted with “warp”, which significantly increases
his speed is still traveling from mission to mission, it
by far the most boring, most annoying and worst
designed part of the game. In entertain trip does not help
or elapsed music , or random events, on
which come across during the trip and that after several hours
I started to just ignore it.
In terms of graphics certainly is not a Star
Citizen, but setting has its own charm
This does not change the fact that Rebel Galaxy draws.
It’s one of those games that you think about when you get up in the morning out of bed and
you can not wait to sit down at the computer. The feeling
begins, however, at some point disappear and you will be less and less
look in the direction of side missions and, increasingly, to think about
to follow in the path of role-playing and finally Rebel Galaxy
end. For me, that moment came after 28 hours.
technicalities
Rebel Galaxy is currently only available on the PC (official debut
tonight), but game will come too soon for
PlayStation 4 and Xbox One , so I was afraid a little bit about
the quality of its PCs version. Specifically, the authors recommend that the
Game gamepad, so I immediately ignited in me the light
Warning. Fortunately, there is is a well-made game, and the
terms of performance do not have nothing to fear – in my poczciwym
i5-3470 with 8GB of RAM and GeForce 660 Ti Rebel Galaxy śmigało in solid
60 fpsach in virtually maximum settings. I was surprised
also recommended that information about the gamepad, because game exercises
brilliantly on the mouse and keyboard – indeed, I would say
even that this control scheme is more convenient and simply better
than the gamepad. I know because I checked it as a game controller from
Xbox 360. To sum up: in technical terms there is
fault anything.
Debut as this doll
production debut double (!!!) studies
Double Damage , is my main candidate for the biggest
surprises this year. I counted silently, it will be a good game.
but this title definitely exceeded my
expectations. I can not remember what made me a space game
recently so much fun, so with a clear conscience recommend it
buying. The more that it costs $ 20 and even with us
it will be 20 Euro, in relation to what offers this title is
it’s still a very low price. So if you like space action game
Freelancer likes or Privateer, this Take it in the dark. Dam
head that they will not be disappointed.
PROS:
- Fantastic music
- A satisfactory system of martial
- Outstanding Value for Money
- It pulls like a black hole
- You can play as space pirate (and this has an impact on the game!)
- No scaling levels
- Well-balanced difficulty level
CONS:
- a small variety of missions
- trade and mining treated with neglect
- traveling between missions bit of a drag on
- at some point the idea of the game begins to run out


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